Enemy Territory Quake Wars
Developer(s) : Splash Damage, id Software (PC)
Publisher(s) : Activision
Platform(s) : Microsoft Windows
Genre(s) : First-person shooter
Mode(s) : Multiplayer
Size : 5.3GB
Enemy Territory: Quake Wars (ET:QW) is a first-person shooter video game, and is the follow-up to Wolfenstein: Enemy Territory. However, it is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series (after Quake III Arena). Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables,asymmetric teams, much larger maps and the option of computer-controlled bots. Unlike the previous Enemy Territory game, Quake Wars is a commercial release rather than a free download.
Enemy Territory: Quake Wars was developed by Splash Damage for Windows using a modified version of id Software's id Tech 4 engine with MegaTexture rendering technology. It was released for the Xbox 360 and PlayStation 3 on May 27, 2008.On March 18, 2008, Aspyr Media released the title for Mac OS X.
System Requirement:
Processor: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+ processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
Memory: 512MB RAM (768MB for Windows Vista)
Graphics card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700 (full list of supported chipsets below)
Sound card: 100% DirectX 9.0c compatible sound card
Harddisk: 750MB of free hard drive space, plus 200MB for Windows swap file
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